![]() ![]() For example: most matches start off with light punches, kicks and a lock up or two. Your goal is to pace the match out, use your big spots when they are needed, and don’t try doing moves you haven’t worked your way up to yet. So, if you spend the game dominating your opponent, the crowd will not find it entertaining and you will not receive a good match grade. In FPW, your goal is to tell an entertaining match not simply beat your opponent. It’s just the best looking (and really only) option we have. Raw and 2K franchise over the years, but it’s not a good wrestling game. ![]() Don’t get wrong, I’ve enjoyed the Smackdown vs. I once heard a GameStop employee describe the WWE 2K games as “a really bad fighting game” and I had to concur. ![]() ![]() It still uses 2D sprites and runs on a gameplay engine that rewards timing and putting on a good match over button mashing. Very little has changed over the years with Fire Pro Wrestling. ![]()
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